
The release of Super Turbo in CCC2 and Hyper Street Fighter 2 Anniversary Edition on the PS2/Xbox are both really faithful to the arcade releases when it comes to their difficulty. Have you tried the Street Fighter Collection(s) for PlayStation/Saturn? I was also wondering how the Street Fighter Collection on PlayStation/Saturn released back in the late 90's is, as its said to be a "near arcade perfect" port of Super Street Fighter II and Super Street Fighter II Turbo.Īny and all help or advice would be greatly appreciated!Ĭould you instead give me your opinion and thoughts on the newer versions of Super SFII Turbo VS the old SNES/Genesis versions? or how they compare to the arcade versions? (like I said, there was no way any arcade incarnation of SF had AI this good). I've heard some people complain about the Xbox Live Arcade version of the game, saying it's incredibly difficult as well, but I was wondering if anybody else with either of these 2 games find Street Fighter II to be impossibly difficult? In fact, are all the newest incarnations of SFII (post year 2000) crazy difficult? Or have I gotten so rusty that Cammy on the easiest difficulty is able to obliterate me? The computers are all masters of blocking and countering, and know my every move before I even make em.

I tried out the Street Fighter II game on it anyway to see if it was any different, now that I had kind of gotten used to ChunLi's Super Turbo moves, I went with that.

now I have a hard time on the easiest difficulty.ĭiscouraged for a while, I found the Street Fighter Anniversary Collection and decided to pick it up so I can get into 3rd Strike. I play as ChunLi, and I used to remember being able to get through the hardest difficulty on the SNES no problem. I was never familiar with Super Turbo but I picked it up thinking that I could warm up and get back in the game.Įven on the easiest difficulty, I find Super Turbo to be incredibly difficult, computer characters are able to dish out death faster than a machine gun, Cammy's crescent kicks and Sagat's tiger uppercuts come in never ending barrages and completely destroy me, Ryu throws over 20 Hadokens within the first minute of fighting and Ken Shoryukens me every time I even make an attempt to jump.

But recently, I found the Capcom Classics Collection Volume 2, and saw that Super Street Fighter 2 Turbo was on it. Now let me explain, I haven't played Street Fighter 2 in a very long time, its been years since I've touched any Street Fighter game for that matter. (New poster here, I enjoy the website and the articles very much, so I figured I might as well post some of my queries to a few like-minded people). I guess this title will grab the attention of quite a few people.
